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TEAMXBOX.COM - This what we call a great deal! Amazon has announced a new promo for the month of October that will get a buyer of an Xbox 360 a free copy of Gears of War or Viva Piñata. Order either an Xbox 360 or Xbox 360 Core system during the month of October, and we'll throw in a pre-order of either of Microsoft's highly anticipated titles, Gears of War or Viva Piñata as a free thank you gift. Gears of War and Viva Piñata are $59.99 and $49.99 values and will be released this coming November. To receive your free gift, simply add your choice of game, along with an Xbox 360 gaming console, to your shopping cart and proceed to checkout. Your Xbox 360 will ship immediately and your game, on its release date (see the game detail pages for these dates). But remember, this offer is only good throughout the month of October, so order yours today.
JOYSTIQ.COM - Activision announced today that Call of Duty 2 for the Xbox 360 (average review score of 90%) has sold over a million copies in the US making it the first game to do so on Microsoft's next-gen platform. The World War II first-person shooter was a system launch title in November of 2005, and while it may be the first game to reach the one million unit milestone, Wikipedia also recognizes Tom Clancy's Ghost Recon Advanced Warfighter and The Elder Scrolls IV: Oblivion as performing the same feat in less time.
IGNIQ.COM - Microsoft has a petition coming its way from upset Xbox 360 owners all over America. It seems the company’s three-month warranty isn’t enough to please some gamers and they’re demanding at least a year of coverage. A petition has been set up at petitiononline.com to allow 360 owners a chance to voice their opinions. So far more than 2,000 gamers have made their desires known. The petition states that Microsoft’s warranty length is insufficient and goes on to say the current warranty is outrageous and inherently flawed. “Many consumers have had units replaced 2 or more times, in some cases upwards of 5 to 7 times, within the past 8 months since the system launch.” Microsoft has had problems since the launch of the 360 system with everything from the launch itself to making old Xbox games compatible. The three-month warranty seems a little weak, considering the known troubles with the console.
GAMASUTRA.COM - As part of Gamasutra's visit to Shanghai for this week's ChinaJoy game exhibition, we've discovered that Xbox 360 game piracy appears to be spreading notably in the country, with at least one vendor offering Xbox 360 titles such as Hitman: Blood Money for around 30 Chinese yuan ($3.50). This development has occurred after an incident in March 2006, in which hackers managed to flash changes to the BIOS on the Xbox 360's Optical Disc Drive which allowed non-authenticated (copied) games to be played. Further information on the hack surfaced in late May, when other parties appear to have released a public version of the exploit, and Microsoft's Gamerscore Blog published an official response to the problem.
IGNIQ.COM - It was evident from the start that Japan was not a Microsoft stronghold, but the numbers are bleaker than I expected. Back when the Xbox 360 made its way to Japan, the comparison in sales between the U.S. and the Japanese market was amazing. It remains so. According to Joystiq, Japan’s Xbox sales for last week were pitiful to say the least. The original console might as well not even be in the country and the next-gen version isn’t far ahead. The Japanese bought a total of 10 Xboxes last week and only 1,105 360s. This is in comparison to 140,858 Nintendo DS Lites and 35,283 PSPs. Based on the numbers, it seems Japan is a handheld market at the moment. The PlayStation 2 does come in third, however.
GAMERANDY.COM - GamerAndy.com has recieved exclusive word from a source "in the know" who asked to remain anonymous that Red Octane is hard at work not only on a second PS2 iteration of their DDR-gone-electric gaming sensation, Guitar Hero, but also developing a version for the Xbox 360! When approached for comment, Microsoft declined as per their standard handling of unconfirmed information. Even taken with a grain of salt though, this is exciting to me. If the Guitar Hero franchise comes to the 360, could we be seeing not only downloadable tracks and guitars via the marketplace, but perhaps also online play over XBox Live? Perhaps even "Ultimate Guitar Hero" tourneys? The possibilities are endless and the very idea has me (I'm one song away from completing GH on Expert) giddy at the possibility of schooling Hawkes with my wireless guitar controller. Even so, this is unconfirmed by anybody outside our source and so should be taken with a grain of salt.
JOYSTIQ.COM - See how happy those people are? That happiness does not come from the knowledge they are paid to get excited -- okay, so it does, but let's suspend reality and pretend they are actual playtesters. David Weller, the community manager at Microsoft's Game Technology Group, is putting out the call on his blog for participants under age 18, preferably between six and 12-years-old, to playtest some upcoming games.
If you do decide to participate, do Microsoft a favor and come into the program with a critical mind and not just as a chance to be the first kid on your block to try Project X. Weller (gamertag: LetsKillDave) and his group will probably need you to check every nook and cranny and give earnest feedback on the progress of the game, so that it does not get released as buggy and un-fun piece of software that will never sell.
 If you are interested, you (and your parent) can fill out this form. You can tell them LetsKillDave sent you, but that might upset Mom and Pop.

HOLLYWOODREPORTER.COM - In his latest podcast, Microsoft Xbox Live director of programming Larry Hyrb (a.k.a. Major Nelson) spoke with Amir Majidimehr, vp of the company's Consumer Media Technology Group, all about HD DVD and Microsoft's decision to back that format and not Blu-ray (Sony's competing next-gen DVD format). Majidimehr said Microsoft was actually "quite active" with both formats before choosing to back HD DVD exclusively. The primary reason for that was to get Microsoft's compression technology VC1 adopted by both formats. The more Microsoft looked at both formats, however, the more convinced the company became that Blu-ray wouldn't be the best technology to support. "As time went by we started to get concerned about a few things on Blu-ray," he said. "Number 1 was viability of being able to manufacture that disc. Blu-ray moves the recording surface very close to the top of the disc, the top layer of the disc, and as you do that it gets harder and harder to manufacture those discs with high reliability. And indeed if you look at the marketplace today, Blu-ray has launched at half their capacity, at 25 gigabytes and are having difficulty ramping up to 50 gigabytes."

1UP.COM - More details on Microsoft's worst-kept-secret continue to filter out through the blogosphere. Both Engadget and Gizmodo have updates on the device from their sources, details further cementing the idea that Zune, at least in its initial release, will not have anything to do with games. That doesn't, however, mean there won't be Xbox 360 hooks. Much like how an iPod can share music with an Xbox 360 via a USB cable, this will also be possible with Zune. The one catch with Apple's hardware, however, is incompatibility with iTunes-purchased files. As you can probably already guess, there won't be similar issues with music bought from the store Microsoft will be sponsoring alongside Zune. The blog's insiders also speculate an iPod Nano competitor possibly titled 'Pixas' is also in development, and will feature video support ala Apple's current high-end iPod. If the device comes to fruition, hopefully Microsoft will allow Pixas owners to watch their videos on an Xbox 360, too. Stay tuned for more, but unless Microsoft makes some drastic changes to their device from the leaks, an Xboy-like device is not in the cards -- for now.
GIZMODO.COM - Lieutenant Commander Nelson let flow the mango-kiwi juice of information on the Xbox Live Vision camera release date in his latest podcast. The firm, yet loving date: September 19th, 2006 AD. He didn’t say how much it would cost, but the Xbox 360 gesture recognition depends on two the Xbox Live Visions, so they shouldn’t be prohibitively expensive. Other aspects we’re looking forward to: putting your face into characters in games (hasn’t been announced but there’s been talk forever), and using your face as your gamerpic. We hope there’s some filtering on that, or else there’s going to be a lot of hairy testicle gamerpics on Live. – Jason Chen Show #176 The one about the dash update [Major Nelson via Games Industry]
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